About Clarissa

I am an experienced UX designer and researcher with experience in project management, collaborative research processes, and iterative design. With a bachelor’s degree in Chemistry and three years of experience in human-computer interaction research, I can combine my hard science knowledge and problem-solving techniques with user-centered and iterative design principles.

As a human-computer interaction researcher, my focus was on creating software and hardware tools to promote science education, outreach, and engagement. I created novel interactive visualizations to allow non-expert users to interact with their genomic data, and compare their data to others. I also invented CRISPEE, a gene-editing toy for children, in order to engage young children with bioengineering principles and prepare the next generation of scientists for the boundless frontiers of scientific research. I worked on each project from the conceptualization phase to implementation and testing, working directly with stakeholders and iterating on designs based on data from in-person and online research studies.


In addition to my research, I also worked in a collaborative environment, coordinating with researchers from multiple institutions throughout the design process and leading teams of students. Through presenting at conferences, I was able to network with a global community of researchers and was exposed to cutting-edge human-computer interaction research.